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View Profile ShadeWizard

36 Game Reviews

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Fun!

Really fun game! I got to Mars in 6 days; that didn't seem that hard. On free mode, if you have max fuel, fuel sucker, and radar, you WON't lose. I actually had to try to lose to lose.

Pretty easy, but great game.

Heh

I expected as much...

Haha!

Cute ending. It's kind of disappointing that it wasn't actually a tricky game where you have to defy the game's rules with your free will or whatever, but the ending was very satisfying. Pretty good gameplay, but it could have been a tad longer with more than one chance to free will.

WOW!

OVER THE TOP! 208 is just ridiculous. Great ball-busting concept though

Very good!

I loved this game. Great concept, appropriate graphics, and very challenging. It also has that espionage action that I love oh-so-much. If you make Ultimate Assassin 3, it'd be great to be able to kill the guards if they aren't alerted. There should also be some variety in missions and enemies; for example, a target-retrieval mission, security cameras, infrared beams, etc.

Not bad

Pretty good concept, but the arrow-types are very unbalanced. Some arrows are just good for laughs, like the Time arrow (good for a medal though!). The combined explode/homing arrow basically all I need to win without fail.

I've been trying gimmicks and whatnot, but I can't figure out how to do the QUICKDRAW and FIGHT IN THE SHADE medals.

Great job!

You should actually get paid for this...

I see an Adventure Quest ad below the rating system right now, and Adventure Quest asks for money. This is about 20 times better than Adventure Quest.

Great concept, art, and gameplay!

'nuff said.

(gauze-upgraded shotgun is ownage)

Amazing graphics but poor game-play

As the title suggests, this was some truly good looking shit. Everything was very detailed and pleasing to the eye, well done on the art.

I have a problem with the game-play though. At first, I just though that I sucked at this game, but apparently other people seem to agree with my observations. It's very difficult to aim at levitating robots that are able to phase through walls while the camera is going beserk, as well as having to watch out for pitfalls that would lead me to my demise. Enemies also cause quite a bit of knock-back with their attacks, further leading to pitfalls.

Great work on the art, but the game needs to be a tad easier.

HAH!

I remember this game from Alien Hominid XD. Good imitation!

Age 30, Male

New York

Joined on 11/23/08

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